73 ideas

  1. 0 votes
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    Blink step is underwhelming

    Targetted ability to move to a target. This just makes you vulnerable.

    maybe gain some dodge or movespeed or attack speed for using it instead of just being in a vulnerable location.
    archadria
    133
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  2. 2 votes
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    Planned

    Light Fruit

    Light Fruit is currently one of the most sought after in game right now and i must say after finally getting it, it hasn't changed from how it was in alpha.

    Which is supposed to be one of the fastest fruits out of them it's pretty slow and stationary.

    All of Light Skills are stand still cast with 0.5 or slightly higher cast times.

    Star Rays has a 0.5 second cast time as well as Flash Kick and Laser Kick.

    No reason the last skill "Star Rays" should have the same cast time as Flash Kick and Laser kick.

    Not only that but again they are all stand still cast times.

    Increase the time to use the damage bonus from light sword by 3 seconds

    When Light sword ends let it auto re-equip the last weapon you had equipped if it's within your inventory.

    I recommend deciding on the kit and choosing at least two of the skills to make run cast or have a slightly quicker cast.
    JunPachi
    188
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  3. 3 votes
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    Daily Mission Downgrading

    I think it would be great if the daily missions from the bar could be downgraded in difficulty if the player does not want to complete the mission. The idea would comprise of a "I want an easier mission" option from the barman. When selected, the barman would give the player an easier mission than the one they currently have and reduce the reward from the mission.
    I think this would help players that are having trouble completing missions due to level of the mobs or difficulty with PVP. Some of us just want to get these missions complete, even if the reward is lessened!
    xRoot
    137
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    3
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  4. 1 vote
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    Planned

    Naval Warfare

    I was thinking to myself, which I do a lot at work. Wouldn't it be fun to just sail around a little with your crew-mates and engage in combat with marines and rival pirates?

    Ships with different boarding rams, sails, cannons.
    After enough Life is lost by the ship they can be rammed depending on the grade of ram.
    (example Pirate Ram+ can board a ship with 50% of its max life remaining)

    Even if the ship is superior it would not gurantee a win in the skirmish, as combat could play out between the players.
    Superior ship could apply a buff to the skirmish (Boarders buff)

    Crews with a loss streak could get some sort of comeback buff to keep players striving to break cold-streaks.
     
    archadria
    122
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  5. 0 votes
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    Rejected

    35+ SHOULD NOT HAVE PEACE MODE

    Its pretty annoying when 35+ can farm and easily outdamage mobs and bosses and get the drops. Peace mode should be left for the newbies and lower level players who need it, not be used by those who can outdamage lower level players via taking a newer players drops or mobs. It's abused by most higher level players who live on peace mode they use it everytime its off cooldown.
    Spoon
    127
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  6. 2 votes
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    Planned

    [Job] Unfair balance

    Hello,

    There is actually 3 jobs in the game, and I am totally aware that it's far to be polished right now.
    So why not allowing people to switch once per day their job in case they picked the wrong one ?
    To be honest there is nearly no economic transaction actually between jobs.

    - Doctor is a must have for every newcomer cause the regeneration time is a pain.
    - Blacksmith : Is a must have if you wanna compete at higher levels due to "Upgrade Weapon" (and it's simply the end game actually).
    - Cook : This job is just here to fill a gap, it got no use despite eating some Roasted Meat that heals for 70hp for 60sec cooldown (when you got 1000hp, it's laughtable, seeing the Doctors healing every 40sec twice of this amount).

    Here some idea I find interesting :
    - Rework the Doctor job - he could now make some Herbal Medicine (like HP Pills on Nin Online) with a 60 sec cooldown & can revive or cure the Death sickness.
    Having an improved Healing skill.

    - The Cook job - Could make Healing food giving buff for a duration (not actual useless recipe, with rare components for weak boots), and 40sec fast healing food based on Health and cost component !

    - The Blacksmith - Make ammo and upgrading weapons. Upgrades being usable for everyone, making the possibility for the crafter to make money from their job and not just using is own stuff.
    - Add a Technique (First Aid) everyone could use : Like the actual doctor's healing skill.

    For the moment, taking a specific job & class is so important and unbalanced that the game clearly turn on 2 main things : Being a Swordman/Blacksmith or re-create your character wich is not really a great idea for a MMO.
     
    Valgar
    183
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    1
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  7. 2 votes
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    Shipped

    South-west's village, at night

    Hey!
    In the south-west village, I tried at night to enter in a house. I got this dialogue:
    "it's finally the night, I can break in now" or something like that. The point is I didn't try to enter it during the day, and that was my first time trying. It could be a good thing to have to do something to trigger this dialogue.
     
    Adrusse
    131
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    1
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  8. 4 votes
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    Planned

    Marine faction needs this as soon as possible.

    This will be a quick suggestion, there is not much to say. 
    Marines needs a way to deal with Pirates who create Marine alts, to use them for a free rev since the Marines can't attack other Marines. We need higher ranked marines, or a justice branch being able to send any perpetrator on jail, or being able to exile them from the Marines. These are just examples, but there must be something done, some friends of mine had already an awful experience with this. 
    Esty
    156
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    1
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  9. 2 votes
    Shipped

    more content for game quality

    1(Important).for new players a great warning when they reach level 10 that they can already choose their specialization and where they can choose it will help a lot to new players who still do not know where to get their specialization and know when they can get it
    2(Important).fixing the map switch as you should spawn a forward tile or making you unable to switch maps so fast 1 second colldown are two viable options
    3(Important).the instance of the new boss will allow you to enter with the people you are in party   4(Important). add animation to dash   5(Important).missions that give reputation that players between level 1-19 do not give experience      
    N7nra
    164
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    1
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  10. 8 votes
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    Planned

    Another Mass Suggestion

    Features
    Warp Pads/Flicker Pads need a slightly more visible icon as some maps they are hard to see due to the tiles.
    Sacred Tree that drops a sacred tree leaf cooldown needs to be lowered to 30 minutes. It's currently an hour and makes the quest extra difficult since almost every level 40+ gets it. 
    Snipers need to be able to craft and/or buy a new type of ammo - fire, ice, explosive. Shrapnel.
    Fire rounds will inflict a slow burn for 3 ticks of 4 per tick Ice rounds will cause your opponent to move slower than normal. Each shot with an ice round would have a 15% chance to slow. Explosive rounds will do a small aoe damage when they hit an object or target. Maximum explosion damage could be 10 Shrapnel rounds should have a 10% chance to Interrupt/stagger whom ever hit.  New types of debuffs need to be added to the game and some of these stuns need to be removed. We need to add debuffs such as slow and knockback. Currently there are too many stuns and some are damn near unavoidable when combined with dash.
    New Civilian Faction:
    Bounty Hunters - this faction will spawn in the town and will basically be a middle ground faction. Neither marine or pirate you can choose which side you help or you can be a hired hand. You can even take on the two sides entirely. 
     
    Quality Of Life
    Marine faction has the ability to see the amount of people that are on in the alliance. I recommend allowing us to toggle whether we see Online, Offline, or All. Reasons being is because as the game grows more the alliance panel gets more cluttered and overwhelmed with several pages of people. 
     
    Crew Panel needs to be made similar to how the alliance panel is. There also should be buttons showing in this panel to invite, kick , promote, and demote members instead of having to right click there names
     
    Missions
    More high level mission diversity. With this suggestion if allowed I'll be more than happy to come up with some new quest not just for high levels but lower levels too to make the mission rng more diverse. 
    We need more missions though. Currently end game dailies everyone is getting the same mission and sometimes the same one 3 times and it happens very often. 
     
    Weekly Missions - in the Pirate Camp there should be 1 of the NPCs that give 1 weekly quest that can take you a week or a couple of days if you no life. (For Example: kill 50 Marines recruit or higher)
    Marines : Subdue 40 Pirates and make the lands safe again
    Bounty Hunter: Collect a total of 1000 bounty in berries.
    At the end of each week which would most likely be Sunday this mission would reset and you can grab another if you have turned in. Of course there will be several different types of missions. Kill 1000 monsters of X type, Kill 100 of X boss, and or collect 200 furs, raw meat, or etc. Rewards can be a nice size amount of berries for completing, good exp better than dailies somewhat, and more than average reputation for completing. 
     
    JunPachi
    167
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    1
    comment

  11. 6 votes
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    In Progress

    More Cash Items

    It'd be really neat for there to be more diverse styles of hair, or even accessories ranging from One Piece, to other anime, such as Dragon Ball for example. The more diverse the better I'd say, so long as it's lore friendly.
    Gheist
    132
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    1
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  12. 8 votes
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    Planned

    Suggestion Thread (Multiple)

    After being the 2nd max level in the game and 1st max level of my class (Sniper) here are some suggestions/ideas that I have been writing down while leveling, sharing your thoughts on these below is appreciated.

    Sniper

    Contrary to popular belief, I personally don't think sniper is fine. When comparing the other classes in Fighter and Swordsmen, Sniper is very underwhelming skills wise.
    You have to put in way more work to do the same things that Fighter and Swordsmen can do while in fights pretty easily. I can't give any suggestions regarding my class until I see changes on the other ones. So for now I will refrain from saying anything that might make the class over tuned.

    QoL Changes:
    Make it so that projectiles can pass through other players, right now in fights all sniper moves are being shot into allies and being body blocked by them and not hitting enemies, putting Snipers at a major fighting disadvantage.
       Make it so that Snipers can shoot diagonally without auto aim on by pressing W+A W+D S+D etc, reason being is that people who play with auto-aim off (such as myself currently) are put at a disadvantage simply because they cannot shoot diagonally without having it on.
      Add look keys (like in Nin Online) for up, down, left, and right. They fit the game and are a really great added feature for bind customization.
      Please add a map lock after dying when spawning at either marine base or pirate tents. Right now they are being abused by both parties to contest boss areas for devil fruits, and also fights by repeatedly coming back to map lock players after they have died.
      Desert Eagles (Mobs) should be tweaked a bit (Reduce ranged projectile speed, dmg, aggro range) are some ideas. 

    Personal Opinions
    Take auto aim off of melee for fighters and swordsmen: In my personal opinion sniper is the only class that should have auto aim in general, but its just not fair for fighters and swordsmen to have auto aim on their melee's, and to meet in the middle they can keep it on their skills, but I feel like you should reward skillful players who actually aim their melee attacks, and not have auto aim do everything for them.
      Lower drop rates on Devil Fruit, and SE. Reduce the drop rates only slightly, right now I feel like with the current rates, devil fruits won't feel as special to acquire, and there will be way too much SE in circulation. If you don't reduce the Devil Fruit rates, please reduce the SE rates, right now its wayyyy too easy to get. And with
    already nerfing the amount required to get T2 skills (Which wasn't THAT bad) there will be an unnecessary surplus.
      Lower devil fruit bosses spawn times, this goes hand and hand with lowering the drop rates on them. I think it should be lowered by maybe 5-10 minutes, of course the interval is up to you guys but, these bosses are already being put on personal timers by players, and would benefit from having shorter spawn times to combat that. And another optional thing is to announce in global chat when these fruit bosses appear. 

    Example: ''Lightning comes down from the sky as Frio Po appears somewhere in Hajiwari Forest!''  Instead of it just announcing that the rock has been broken (That alerts people anyways)



    I had a lot more suggestions initially, but they were already added to the game! Which is awesome. Thanks for reading 🙂  
    Puok
    190
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    4
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  13. 1 vote
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    Planned

    Bow for sniper specialisation

    A new simple weapon for Sniper class

    A bow that allows user to shoot a one tiled fast arrow but has to be charged 1 sec for every shot.
    Stronger bow can maybe have piercing arrow shots.
    Auto aim should not work with bow attacks.
    Cosmic
    144
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    0
    comments

  14. 1 vote
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    Planned

    Mass Suggestions

    Swordsmen

    The Swordsmen level 10 skill - Devil Slash needs to be made into a 1 second cast time as it's a CC homing that also warps you to the target.

    Allow it to be 1 second run cast or 2 second run cast either or

    Fighter
    Give Fighter gloves or some type of knuckle/boxing gloves/Brass knuckles as a weapon with a base damage/crit/attack speed that can be upgraded by blacksmiths eventually.

    Look into Fighter's cooldowns

    Leopard/Reindeer

    Reduce the Mp Drain transformed to 1 or 0.5 as the drain is heavy at a rate of 5

    Ice Fruit

    Make ice Fruit Firsts skill a 1 second run cast or slightly reduce the stun time but keeping it instant

    Rubber Fruit
    For Rubber we need a way to be able to farm a boss or kill a boss with a chance to drop this fruit as there is only 1 way to get it in game and its via quest which makes it a bound item.

    *Fire and Light Fruits are both fine as well as Sniper*



    Other Changes 
    When we go to pick up drops from mobs and there is the same type of drop; allow it to pick up all of the same type within a 4-tile radius of where you are picking up. You should only be able to pick up the drops of the "mobs" you killed/did most damage to and not anyone Elses. 
      Hair should still show under caps, bandanas, and any type of headwear unless it's a full head covering like desert hood.
      Add this item as a Cash shop item Or an Event Ticket Item; Catalyst - This item will allow you to make a bound item unbound so that you can trade it, drop it, or sell it to a shop for 100 berries
      Make it so that you can only power level people within 15 levels of your level. If they are out of range, they won't get experience from the creatures you kill. However, if they kill their own creatures, they will still be awarded experience.

    Quality of Life Changes
     
    Targeting reticle needs to be slightly more visible or simply change the icon for targeting
      Chat Box/Blessing Notifier, and Your Hud that shows at the bottom Needs to be slightly transparent. Try Lowering the Opacity some so we can see through it.
      When you kill someone, and it tells you that you are awarded with ____ needs to be made a different color than the chat color
    JunPachi
    172
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    1
    comment

  15. 4 votes
    Guests cannot vote
    Planned

    RANGER - Metal Bullet price/craft

    Hello,
    I am a "sniper" and I am a bit frustrated to see the price of the Metal Rounds.
    After the lvl 15, the next weapon is a GUN and so need to fire the Metal Round.
    Why not make the recipe for crafting them, open to everyone instead of locking it behind a specific job ?
    Replace the Ammo recipe by Wetstone, boosting the damage of weapons for the Blacksmith or something like this if you want to keep and interest for the job.
    Actually, this Metal ammo problem just stack with one more problem to the jobs and classes balance.
    And another thing : Techniques don't take your stuff damages in count
    Thanks.
    Valgar
    151
    views
    1
    comment

  16. 5 votes
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    Planned

    Wiki information

    The game should have a wiki, with at least basic information about mob drops, classes and its features and about the Soul Fruits and from which boss they drop
    The wiki should explain the mechanics of the game too
    WooperKing
    160
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    0
    comments

  17. 6 votes
    Guests cannot vote
    Planned

    Ideas for the game

    Good afternoon, I have some ideas to improve the gameplay and other ideas that could be interesting for the game itself.
    1. The theme of the doctor, cook and blacksmith specializations, the truth is that it would be cool if you had to level up those specializations and little by little get better recipes and weapon improvements.
    2. The theme of "objects" like masks that hide your identity, this always improves the overall roleplaying theme of the game and makes it in some ways more fun.
    3. Regarding the specialization of blacksmiths, I suggest that what they craft is not only for them, since it limits other players in many ways. so it would be better that they are the ones who create it but that it can be traded.
    4. This is for the cooking specialization. I think the meat roasted should be reformed and create other levels that require more, for example:
    Roasted meat lvl1: right now heals 70 it would be better to lower it to 50.
    new: Roasted meat lvl 2: to craft it you need 10 raw meat, which heals 110 hp and CD 3 secs.
    With this of having 2 types accessible, it also adds to having to level up the crafting to get that new food to cook.
    5. What I am going to tell you is an idea of some Hispanic friends who proposed in the ninonline game, to create a market within the game where players can buy and sell. the idea comes from the Dofus and Wakfu games where you can put an "object X" at a price in the market that if, according to the time you want to have that object for sale, it has a cost of payment. This idea would be very cool to implement.
    And if at the moment I have no more ideas, I hope you liked my ideas and have a good day!
    kirisame
    160
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    1
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  18. 2 votes
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    Add a any to get skill reset without paying for diamonds

    Looking at the shop its clear that there are no pay to win aspects. Quality of life global buff and cosmetics are all that's there besides skill reset. Especially when this game gets a bit more popular it will be a common for players to want to reset their skills when a meta develops for pvp or just pve. I believe it would be a good quality of life improvement to add a way to get them as they are likely something that could be EXTREMELY important to have a few of later on. I suggest offering it to a shop for a berries maybe 1-3k depending on how easy it is to acquire berries later on. It will also remove real money trades if that's something you are worried about as I see a lot of people advertising in the community discord about it. 
    Merp
    152
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    1
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  19. 2 votes
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    Planned

    Nerf teleport/CC skills

    Currently in pvp teleport skills such as the swordmaster stun/teleport it's way too strong, yes you've got the dash but the skill is way too quick to come out that you can't counter it. There should be an indication of when a teleport/CC is being used so the other person can prepare against it as there is no other way to counter CC/Teleports on you. A visual preparation and a longer cast time for these type of skills
    Kuroi Yeldo
    145
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    2
    comments

  20. 3 votes
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    Planned

    Review fighter dmg skill escalation

    weapon masters and snipers got weapons to address their scalling dmg, so far fighter 2 T2 skill fire kick, cant compare to neither of those classes T2 skills, on effect/dmg
    something with this would be great
    Daftzy
    137
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    1
    comment

  21. 4 votes
    Shipped

    Combat Map Lock

    When in combat you should be map locked for 10 seconds or 15 seconds after taking or dishing out damage.

    The current state of pvp encourages cheese mechanics attacking someone when they are low from a mob then running away spamming map switch or using flicker pads/interacting with things in game to teleport to a different map without a combat timer.

    So, I suggest a combat timer as i said above in my top message.
    JunPachi
    164
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    1
    comment

  22. 5 votes
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    Flavor text for Droppable items.

    I think a small red flavor text for droppable items would be nice or something.
     
    Edit: by droppable I mean from death.
    Oki
    130
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    1
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  23. 2 votes
    Shipped

    Rope Grab

    Rope Grab need MP cost its too broken in PVP for chase or attack with no cost and low CD
    Silach
    136
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    1
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