4 votes
Shipped
When in combat you should be map locked for 10 seconds or 15 seconds after taking or dishing out damage.
The current state of pvp encourages cheese mechanics attacking someone when they are low from a mob then running away spamming map switch or using flicker pads/interacting with things in game to teleport to a different map without a combat timer.
So, I suggest a combat timer as i said above in my top message.
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.