Features

100 ideas

  1. 4 votes
    Guests cannot vote
    Planned

    Turn Off Ally Targetting

    esentially when you're mobbing with a party you have to spam tab so it doesnt aim at your team and aims at the mob,
    id like an option that i can turn off ally targetting unless using a healing spell or something
    Bel Ze Raius
    109
    views
    1
    comment

  2. 2 votes
    Guests cannot vote
    Planned

    Peace Mode Modifications

    Peace mode is a very nice little mode but easily abused at the moment by higher level players as they run away to just completely stop an engagement so I have a few suggestions, hopefully they would be possible to implement without much issue. all suggestions are separate ideas and could all be implemented if possible but each stand on their own.

    Mod Suggestion 1
    Peace Mode can only be activated in a safe zone area, currently if you run enough, you can leave combat engage and just turn it on to avoid a fight as stated above, this would stop such issues mostly from what we have deduced since it would force them to either fight, suicide to a mob or run fast and far enough to hit a safezone without being in a combat lock.


    Mod Suggestion 2
    Only those below 30 can activate peace mode, this allows the lower levels to have an opportunity to level while forcing the ones above 30 to either make friends or fight for their exp.

    Drawback Alternative to Mod 2
      Activation after level 30 is possible but reduces your reputation by some variable dependent on level or just a flat deduction of about 100 REP
    Akurose
    142
    views
    1
    comment

  3. 1 vote
    Guests cannot vote
    Rejected

    Cash shop storage

    Having shared cash shop bank with all of your characters, since the items are bound and can't be traded anyway might as well be able to share it with your own characters.
    Royds
    121
    views
    1
    comment

  4. 3 votes
    Guests cannot vote
    Planned

    Early Equipment.... Early skills.

    In many very basic games, a great way to get players into the thick of it is;
    1: introduce low level equipment early on to get players use to what different weapons do.
    ~Stick? Sling? - these weapons literally already exist but you have no loadout to them as you start the game.
    A game about Pirates/Marines/Pvp ect should probably frontload thematics to the players earlier rather than have them fumble through the game like a lost ass punching boars.

    Currently the game frontloads players right into a town full of quests. Players will tell you to ignore the quests. However you need to do quests to even afford the basic gear. Albeit you can forge the slingshot but it will require you to know that you need aim 10 for it.

    Early skills: having to wait to level 10 (which can be hours) for your first skills is excruciating and UNFUN.
    get players out and interactive with the skills.
    slight note: non weapon skills requiring level 30 is a tad bit ridiculous. The resources in game are pretty hard to come by honestly in games current state. gating things through levels is fine but at what point is it a dissapointment rather than a balance feature?
    archadria
    118
    views
    2
    comments

  5. 4 votes
    Guests cannot vote
    Planned

    Class change

    I know you guys do not want to do class change but, it would be nice if you could change your class and/or your Soul Fruit at least once or twice MAX because, the game will be getting more fruits will be coming with future updates so it would be nice if we could do that without having to make a whole new character.
    Royds
    144
    views
    0
    comments

  6. 4 votes
    Shipped

    Daily Quest Rework/Timer.

    The way daily quests work is that it happens 24 hours after your first quest... I personally think switching this over to a certain time would be better or alternatively if thats not something you agree with, I would appreciate some kind of timer that tells you when you can take quests again. For an example a System message that states "your daily quests will reset in # hours and ## minutes". 
    Oki
    116
    views
    2
    comments

  7. 1 vote
    Shipped

    Blacksmith only flavor text.

    I think creating/adding some kind of text, or indication that an item is blacksmith would help explain if a weapon is useable by everyone or just blacksmiths.
    Oki
    143
    views
    1
    comment

  8. 0 votes
    Guests cannot vote

    Better NPC nameplates

    I think NPC nameplates should be much bigger in font size and a color that isn't black-- as more often than not it usually blends in with the background. Another suggestion as well for NPCs looking left or right their nameplates seem to be further above their heads. 
     
    A personal suggestion would be to make them gold or some yellow. Though that isn't always a perfect fit. Maybe a bright green? Or perhaps a nameplate behind the name to highlight it regardless of background.

    843morgan
    108
    views
    0
    comments

  9. 2 votes
    Shipped

    Alliance Indicator

    There should be a simple way to know if someone is a Pirate or a Marine at a simple target.
    Maybe there is a way currently, but it should definitely be made simpler. Target outline color? Symbol indication? This could be a simple solution. 🙂
    Kaito
    117
    views
    1
    comment

  10. 1 vote
    Shipped

    Need CLEAR indicators on who is pirate and marine

    Need CLEAR indicators on who is pirate and marine like icon or name color
    Merp
    107
    views
    1
    comment

  11. 2 votes
    Shipped

    Keybinds

    being able to use the whole keyboard for any keybind u want, i was having trouble because in nin charge chak is C hold C, so every time i fight i open my char info and its really annoying     
    Woke
    119
    views
    2
    comments

  12. 3 votes
    Shipped

    Damage Calculation for drops.

    I think damage calculation for drops would be a great idea so kill stealing happens less. I'm not sure though, so what do you guys think?
    Oki
    123
    views
    1
    comment

  13. -1 votes
    Guests cannot vote

    Transportation abilities for Logia users. An idea for the future.

    So yeah, remember when all Logia users had it easier to move around with some basic abilities of their fruits? That's what I think could be added in game one day! The whole idea is to give all elemental/elemental-like fruits one move that'd allow them to travel through bigger distances easier and quicker. Let's give it an example, a Light user would be able to turn itself into a light ray and would get the fastest transportation speed in the game, but with its one big drawback; the inability to change directions during the travel time. About Fire, the user would turn their legs into a jet-like fire pillar which would allow them to "levitate" (perhaps ignore collisons with walls to get atop things easier) and give them a small boost of speed. About Ice, we could give them an actual bike made out of ice that they cycle on and leave a trail behind. You get the idea, anything like this would work. More over, I think that it'd be really important to make it so that those moves would be either limited or unusable during a fight; considering that it'd be frustrating if someone decided to abused them. Such a tiny idea but I think it'd make a significant change too. If you like it or would like to add something to it, anything really, then do so in a comment!
    Kedjian
    115
    views
    1
    comment

  14. 3 votes
    Guests cannot vote
    Planned

    Emotes!

    Adding emotes would be cool.. and having players have the ability to sit in chairs/sleep in bed would make the game a bit more immersive.
    Oki
    127
    views
    1
    comment

  15. 4 votes
    Guests cannot vote

    more dynamic free stats reset to level 10 for convenience for newplayers

    literally is the title of the suggest and one thing that this stats reset for the new ones is not tradeable                
    N7nra
    119
    views
    3
    comments

  16. 2 votes
    Guests cannot vote

    Transalte to spanish

    Can be obvius get translate to spanish.
    I love this game, good work
    Kevin
    125
    views
    1
    comment

  17. 4 votes
    Guests cannot vote

    Better Resolution Support

    There is no selectable resolutions past 1080p, as I play on 1440p - 2560x1440 having to down res to 1080p is kind of a bummer. Would be nice to see more resolutions.
    Nero
    124
    views
    1
    comment

  18. 6 votes
    Guests cannot vote

    Ui customization

    Make it so there is a way to move your hp bar from dead in the center of the screen it blocks sutff when ur trying to see and doesn't go away for a while make a way for it to move or disable at least
    Kaito Sunayuza
    112
    views
    1
    comment

  19. 4 votes
    Guests cannot vote
    Planned

    Indicator for interactions

    It would be great to know when you can interact with something. Some ideas for this include:
    1. A bounding box when you hover your mouse
    2. A change in cursor to show you can click the npc/enemy/object
    3. Name of the object displaying when hovered.
    Hope this can be implemented!
    xRoot
    118
    views
    0
    comments

  20. 6 votes
    Guests cannot vote
    Planned

    Target lock

    When you kill a mob, the target should automatically go off its body

    Also the target select with Tab, should start targeting the closest enemy/mob, then go to the fartest ones
    WooperKing
    110
    views
    0
    comments

  21. 3 votes
    Shipped

    Achievements

    I notice there is a way to see other people achievements and when you first earn a new achievement it lets you see them. However, there is no way to see them later once you close that window.

    I suggest that you should be able to see your own achievements some kind of way.
    JunPachi
    136
    views
    1
    comment

  22. 8 votes
    Shipped

    Diamonds

    make it so you can gift other players diamonds.
    lsmugl
    113
    views
    0
    comments

  23. 5 votes
    Guests cannot vote
    Planned

    Bound items

    If something is character bound make a text showing that it is character bound. If things become bound by equipping it make a warning show up asking if they want to equip it cause if they do it becomes bound.
    Royds
    118
    views
    3
    comments

  24. 2 votes
    Guests cannot vote
    Planned

    Text colors

    Change the text colors for each category
    For example: Making the quest update colors yellow or green, to look different from the normal chat colors. And other notifications too
    This helps a lot when reading the chat and is more helpful for people whomay have difficulty reading texts in general
    WooperKing
    108
    views
    1
    comment

  25. 6 votes
    Shipped

    Bi Timer.

    Make Battle injuries have the same timer as in the beta/alpha or at least shorter.
    500 seconds is a lot.
     
    Thank you in advance.
    PurpleShit
    168
    views
    1
    comment