1. 1 vote
    Guests cannot vote
    Planned

    Naval Warfare

    I was thinking to myself, which I do a lot at work. Wouldn't it be fun to just sail around a little with your crew-mates and engage in combat with marines and rival pirates?

    Ships with different boarding rams, sails, cannons.
    After enough Life is lost by the ship they can be rammed depending on the grade of ram.
    (example Pirate Ram+ can board a ship with 50% of its max life remaining)

    Even if the ship is superior it would not gurantee a win in the skirmish, as combat could play out between the players.
    Superior ship could apply a buff to the skirmish (Boarders buff)

    Crews with a loss streak could get some sort of comeback buff to keep players striving to break cold-streaks.
     
    archadria
    122
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    1
    comment

  2. 1 vote
    Guests cannot vote
    Planned

    supporter edition !

    a supporter edition for the game on steam as a dlc would be really good it can give like a title and maybe an xp and loot boost or some cosmetics would be really good
    Dunhill
    139
    views
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  3. 1 vote
    Guests cannot vote
    Planned

    Light Fruit

    Light Fruit is currently one of the most sought after in game right now and i must say after finally getting it, it hasn't changed from how it was in alpha.

    Which is supposed to be one of the fastest fruits out of them it's pretty slow and stationary.

    All of Light Skills are stand still cast with 0.5 or slightly higher cast times.

    Star Rays has a 0.5 second cast time as well as Flash Kick and Laser Kick.

    No reason the last skill "Star Rays" should have the same cast time as Flash Kick and Laser kick.

    Not only that but again they are all stand still cast times.

    Increase the time to use the damage bonus from light sword by 3 seconds

    When Light sword ends let it auto re-equip the last weapon you had equipped if it's within your inventory.

    I recommend deciding on the kit and choosing at least two of the skills to make run cast or have a slightly quicker cast.
    JunPachi
    188
    views
    0
    comments

  4. 1 vote
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    Battle Injures

    I think it would be pretty tubular and radical if your battle injuries timer kept going down if you disconnect 
    Space Bones
    140
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  5. 1 vote
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    Expand peace mode or...

    Offer a cooldown bypass for a experience penalty. Feature could fade away at level 30?
    help players get into their grown bodies before being bodied all the time.
    Alternatively a way to reduce battle injuries rather through crafted medicine or food ect.
    archadria
    121
    views
    1
    comment

  6. 1 vote
    Guests cannot vote

    More Obvious Split In PVP

    I think the game needs to be more realistic in the way marines/pirates would act. Marines should not be able to pvp civilians or other marines without risking being kicked from the marines. Pirates should be enemies with marines, civilians and other pirates without an alliance. A pirate's life should be difficult, they should show up as enemies if they have been bloodthirsty (maybe a red border around them). Another idea would be a place to report pirate activity to marines to discourage pirates from constantly bullying newbies and others out of areas
    Squeeps
    136
    views
    3
    comments

  7. 1 vote
    Guests cannot vote
    Planned

    Range Of Skills

    Swordsman skills have the ability to dive toward another player. They seem to be a longer range than the Fighter skills.
    I think it would be nice to balance how much range these skills have, as this is directly related to how effective they are in PvP.
    I also notice that it can cause a problem in PvE, where you miss completely on your skill and it goes on cooldown even though you were not in range to use it.
    If anything, not putting a skill on cooldown when you are out of range would be another nice resolution for this.
    Of course, these suggestions can be taken in either PvP, PvE, or both contexts. Up to the developers!
    xRoot
    167
    views
    1
    comment

  8. 1 vote
    Guests cannot vote

    Allow Users To Close Their Created Topics

    This might need a stipulation such as, "Only if no one else besides the player and moderators has replied", attached. I could see some players becoming upset if they have participated in a conversation but the conversation gets closed on them. That said, they can also make a new topic so it's not too much of a problem.
    xRoot
    179
    views
    1
    comment

  9. 1 vote
    Guests cannot vote
    Duplicate

    Remove Global Chat

    As the title say, I think that they should remove the global chat from the game as it breaks immersion and most of it is just toxic chat,
    I know some players use it to trade or ask questions but that in itself breaks immersion also make players meet other players to get items or ask questions and we have a trade chat on discord for a reason.
    Dareem
    138
    views
    1
    comment

  10. 1 vote
    Shipped

    Key Maker

    This is a simple idea, make a NPC that players can go by to turn in their lesser keys for greater ones so like 10 common keys for one uncommon key and 10 uncommon keys for 1 rare key or something like that's so players bad luck don't make them seem like they are not making progress with the drop they are really looking for and giving up at the level 50 boss farming.
    Dareem
    149
    views
    2
    comments

  11. 1 vote
    Guests cannot vote
    Planned

    Tattoo cosmetic

    We're all seafaring peoples, we've all earned our stripes in our own circles and we've earned badges of honor for our achievements-- or maybe you want to remember a certain time or a certain person
     
    we should get a handful of tattoo cosmetics that could fit in some of the chest+,head+ slots
     
    were sailors after all   
    flossthief
    158
    views
    1
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  12. 1 vote
    Guests cannot vote

    Hobbies

    we have classes, professions, fruits.
    another layer of some subskills... very minor.

    Gatherer- picks up random extras for the cook class.
    Chef - has a chance to duplicate cooked foods.
    Foody - gains a little extra (10%) buff/healing/energy from foods.

    Weapon Master- has a(0.5%) chance to find notesheets at random. Found weapons have a chance to be enchanted.
    Legendary Smith - Has a low chance to not remove notesheets on use, has a higher chance to produce a 2nd enchantment.
    True Marine - Has a increase to crit, gets slightly more stats from weapons.

    Battle Doctor - Heal and Revive cooldown reduced slightly.
    Wound Closer - Heal and Revive have a higher threshhold of healing.
    Self-Medicated - Can revive self at a much higher cooldown.

    just food for thought, Thanks for reading!
    archadria
    138
    views
    1
    comment

  13. 1 vote
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    Crafting/Cooking

    Currently only place i've found is in Hajiwari, if possible could we get some random abandoned stations around the game we could utilize?

    If already exists please disregard, and thank you for reading!
    archadria
    137
    views
    1
    comment

  14. 1 vote
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    Black Market

    I use to code for a LP-c++ MuD...
    one area we had was called Rogues Island, it had a black market that would sell really rare items, equivalent to a fruit or kino or golden gun. But there was always a coin toss that the purchased item was a worthless fake.
    seemed like something similar could fit in here!
     
    thanks as always!
    archadria
    147
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    1
    comment

  15. 1 vote
    Guests cannot vote
    In Progress

    MOB QOL

    I know the server status right now isn't what you would like it to be, However a concern I have is the use of blink step by mobs.
    I do not believe this to increase the skill level of the player, I do not believe this to be a fun mechanic. Coyotes have it, Eagles have it.
    Some mobs have dash, dash feels perfectly acceptable because the player is notified with a dash text behind the mob, it has the ability to be played around, and helps with skill expression.

    The next conundrum in this scenario is how do the mobs deal with range? Well when we look at bosses they have abilities that leave hazardous ground, missile attacks, and close range of course.
    I believe the answer is to not use blink step with mobs but rather give higher level mobs closer combat expression to that of bosses.

    Once again with current gaming any rubber banding makes mobs with blink step absolute ridiculous to deal with.

    Internet Status 200MB Down/100MB Up. Alienware Ryzen Mi7...

    Thanks as always, don't mean to sound grumpy just want to see PirateSouls be the best choice for pirate games!
    archadria
    177
    views
    2
    comments

  16. 1 vote
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    Updated Re Post in Request of Shenmue ( Marine Ford War )

    Rework the Faction War System with a little bit more Ground to cover

    Faction War happens Every 2 Hours, Announcement is Made at X:50 (10 minutes to give time for people to come) War Starts in X:00

    Everyone rushes to go to 3rd Island cuz of the Announcement for the Battlefield 

    Its a Base Defense while you trying to kill theirs you protect your flag from their Assault

    They apply to their respective NPC’s... It should be a Randomized Selection

    It's randomized because It's to limit how many Participants can Join so to create a somewhat EVEN playing ground

    I.E like an 8v8 instead of 8 v 4 in which of course the 4 players has a higher chance of losing.

    But in actuality it would more or less so should be 12 Players randomly chosen for each Faction as to create a 12 v 12 if possible

    another way to implement this Evening out of Players ,would be to creating multiple different maps for battle to take place 
    maybe like Marine Ford 1 - 5 , 8 Players for each Factions per Map (2 Parties)

    A Point System would be in place like a Best of 5 if Multiple Maps are used (UP TO 5) 

    But lets say 2 maps are being used no faction can win with a Point system like that so if Ever the war gets Tied 1-1 with 2 map

    The destroyed flags gets Respawned and the first Faction to hit 2 wins will win
    The Rewards System,

    Would Strive to create Fairness to Both sides albeit a Win or a Loss

    To the faction that wins •1 Hour of 1.5x Exp boost• , I know what you're thinking with this "Why would players buy World Blessing now?" … Make the World Blessing STACK with this Exp Boost from Faction War

    Winning Faction members in the War gets •3 Tokens• , Tokens SHOULD be Tradeable as it should be a Variable to the Player Economy

    Losing Faction members in the War gets •1 Token• + •1 Hour Exp Boost• only for losing faction members that “GOT PICKED”.
    The Tokens would be then used for stuff like Buying Items from a Battlefield Vendor 

    Keys ~ Soul Essences and Many more like Drip & Weapons maybe even Techniques that you can only buy with Tokens.
    this is a much healthier system already that doesn’t force Everyone to Boss Grind for Keys + it creates a sense of progression even if you are on the Losing Side 
    kizumix2
    207
    views
    3
    comments

  17. 1 vote
    Guests cannot vote

    Buff Santo/ Change Kinohono

    Make Santo Swords 25% Crit Chance same Base Damage 

    Make Kinohono  20% Crit + 10% Crit Damage 

    It's pretty much just Kinohono everywhere , and that is because people see higher Crit %

    Let's see what happens with this :^) 
    kizumix2
    183
    views
    2
    comments

  18. 1 vote
    Guests cannot vote
    Shipped

    Fix Coyotes entrance

    A fix that could be approached in possibly two ways.
     
    1. Make it so that they cannot block the entrance and trap you with like nine of them surrounding you, making it near impossible to survive going in and taking them out.
     
    2. Expand the size of the entrance to coyotes and make it triple the size it is.
    Royds
    164
    views
    1
    comment

  19. 1 vote
    Guests cannot vote
    Planned

    (Premium)

    Had premium hairs or more diamond hairs like Samurais ones or Drippy hairs. 
     
    - Gold Rank + Stuff
    - Silver  Rank + stuff
     
     
    Pingu
    178
    views
    2
    comments

  20. 1 vote
    Guests cannot vote
    Planned

    A few more cosmetic lines.

    Sooner or later we will have Haki, at that point cosmetic colors could be added to change haki.
    the charge mana key X by default, currently is a small round cloud. 
    I would like some red black purple lightning myself 🙂 (100 diamonds?)
    as with every other MMO, pets, houses/ship interiors/furniture, wings, mounts ect.
    weapon skins, throwing knife skins, bullet color changer, mouse cursor color, menu color editor, menu opacity editor. 
     
    thanks as always.
    p.s. take my $$$$$$!!!!! 😄
    archadria
    183
    views
    1
    comment

  21. 1 vote
    Guests cannot vote
    Planned

    Haki Colors

    Hello, so i had this idea about Armament Haki and Observation haki.
    I think it would be pretty cool if each player gets a random color outline on their Armament Haki once mastered;
    Same thing for Observation Haki, kinda like Katakuri's future sight (Advanced Observation Haki). Some techniques could also get infused by Armament Haki and change the visual effect of said attack with black coloring (main color of haki) + their random color. 
    Another thing you could do is add a new product similar to the Hair color product already in store ! It would let player change their haki colors ! Probably make it so it actually let them choose or else it'd be a rip off lol. I'm attaching exemples to show what i mean.


    Kurumento
    413
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  22. 1 vote
    Guests cannot vote
    Planned

    Fix the Marineford rocks

    When capturing the island the rocks can only be hit by 1 person, maybe make it so it can be hit because it only has a 1 tile hitbox which makes it slow if you are trying to do it with others, it makes it so it all depends on 1 person.
    Royds
    160
    views
    1
    comment

  23. 1 vote
    Guests cannot vote
    Planned

    Healing Players who have peace mode ON

    As the title suggest I think being able to heal players who have peace mode turned ON would be great. 
    This would of course be while the caster has peace mode turned OFF, "and other requirements are met, such as having the same faction association, or no faction association" so as not to allow people to exploit the process during but not limited to PVP.
     
    An additional note: This idea comes from me being one of those people who enjoys tossing out heals too random players in need of help during PVE experiences.
    coffercoffin
    164
    views
    0
    comments

  24. 1 vote
    Guests cannot vote
    Planned

    Community Weapon

    Make a template and people will make weapon/item/enemy with that template winner's thing it added to game
    GAKDM
    187
    views
    1
    comment

  25. 1 vote
    Guests cannot vote
    Shipped

    Chest issue

    Make the chests have a guaranteed drop of something, ANYTHING like 20-60 berries. Adding that will not inflate the market because you can only kill a boss once every half hour and their isn't that many bosses, if people want to grind berries their are much more sustainable ways. People are getting upset with a chest dropping and getting nothing at all. Or just remove the chests altogether because all the chests are doing is add a false hope and not that many people will want to pay for a chest that probably doesn't have anything.
    Royds
    145
    views
    1
    comment