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1 voteShipped
Key Maker
This is a simple idea, make a NPC that players can go by to turn in their lesser keys for greater ones so like 10 common keys for one uncommon key and 10 uncommon keys for 1 rare key or something like that's so players bad luck don't make them seem like they are not making progress with the drop they are really looking for and giving up at the level 50 boss farming.
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2 votesShipped
personnal chest
a personal chest where you can store some of you items instead of having them all in your inventory would be pretty good
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2 votesShipped
Close Topics That Are Complete
I think it would be worthwhile to close topics that have been completed (i.e. bug reports). Ideas might be worthwhile to keep open, but the forums will feel easier to navigate if the stale topics are closed up.
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2 votesShipped
more content for game quality
1(Important).for new players a great warning when they reach level 10 that they can already choose their specialization and where they can choose it will help a lot to new players who still do not know where to get their specialization and know when they can get it
2(Important).fixing the map switch as you should spawn a forward tile or making you unable to switch maps so fast 1 second colldown are two viable options
3(Important).the instance of the new boss will allow you to enter with the people you are in party 4(Important). add animation to dash 5(Important).missions that give reputation that players between level 1-19 do not give experience -
4 votesShipped
Daily Quest Rework/Timer.
The way daily quests work is that it happens 24 hours after your first quest... I personally think switching this over to a certain time would be better or alternatively if thats not something you agree with, I would appreciate some kind of timer that tells you when you can take quests again. For an example a System message that states "your daily quests will reset in # hours and ## minutes".
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1 voteShipped
Blacksmith only flavor text.
I think creating/adding some kind of text, or indication that an item is blacksmith would help explain if a weapon is useable by everyone or just blacksmiths.
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2 votesShipped
Alliance Indicator
There should be a simple way to know if someone is a Pirate or a Marine at a simple target.
Maybe there is a way currently, but it should definitely be made simpler. Target outline color? Symbol indication? This could be a simple solution. 🙂
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1 voteShipped
Need CLEAR indicators on who is pirate and marine
Need CLEAR indicators on who is pirate and marine like icon or name color
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2 votesShipped
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3 votesShipped
Damage Calculation for drops.
I think damage calculation for drops would be a great idea so kill stealing happens less. I'm not sure though, so what do you guys think?
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4 votesShipped
Combat Map Lock
When in combat you should be map locked for 10 seconds or 15 seconds after taking or dishing out damage.
The current state of pvp encourages cheese mechanics attacking someone when they are low from a mob then running away spamming map switch or using flicker pads/interacting with things in game to teleport to a different map without a combat timer.
So, I suggest a combat timer as i said above in my top message.
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3 votesShipped
Achievements
I notice there is a way to see other people achievements and when you first earn a new achievement it lets you see them. However, there is no way to see them later once you close that window.
I suggest that you should be able to see your own achievements some kind of way.
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8 votesShipped
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2 votesShipped
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6 votesShipped
Bi Timer.
Make Battle injuries have the same timer as in the beta/alpha or at least shorter.
500 seconds is a lot.
Thank you in advance.