2 votes
Guests cannot vote

Range Of Skills

  • Views: 167
  • Submitted:

Swordsman skills have the ability to dive toward another player. They seem to be a longer range than the Fighter skills.

I think it would be nice to balance how much range these skills have, as this is directly related to how effective they are in PvP.

I also notice that it can cause a problem in PvE, where you miss completely on your skill and it goes on cooldown even though you were not in range to use it.

If anything, not putting a skill on cooldown when you are out of range would be another nice resolution for this.

Of course, these suggestions can be taken in either PvP, PvE, or both contexts. Up to the developers!

User Feedback

Recommended Comments

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.