1 vote
Hello everyone,
This idea is mainly to improve the gameplay and make it more dynamic.
I think that the descriptions of consumable items that restore energy or health should specify what that restores.
For example: Roasted Meat is a consumable item that heals 70 health. The description should specify that amount of health. This way, players won't be so unprepared at first.
This would improve the gameplay and make it easier to use.
Regards.
HITSPARK
Recommended Comments
There are no comments to display.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.