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Daily Missions

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Can we remove the randomness aspect of the missions? Have it be a quest-board that pops up when interacting with the NPC where I can choose the mission I want, or at the very least let me be able to abandon missions and not have them count towards my daily cap of 3 missions. I see no point in having an abandoned mission taking a slot off of these 3 missions.

I get it, you are trying to punish ppl for failing, but it legit serves no purpose.

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It's also to force people to do different kind of missions and to not always do the same mission.

It also helps with player interaction.

For example, if we force someone to go to an enemy territory because of a mission, we increase the possibility of player interactions which is good for game activity.

@Noun

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