--> Actually in game <--
- We have 3 classes: Fighter, Swordsman e Sniper.
- Fighters doesn’t have weapons with attributes like swordsman and sniper.
--> My Ideas <--
- Change the classes’ names to Fighter, Warrior (like a Melee Weapons Master) and Shooter.
- Add new weapons, to fighters (like special/spiritual gloves/socks) to warrior (like heavy weapons, Murakumogiris, baseball bats) to shooter (assault rifles, precision rifles, robot arms).
- Weapons that adds attributes to fighters (like the gloves adds damage to punches and socks adds damage to kicks).
-> Class Specialization
Fighters
When the fighter reaches an especific level, he can choose in one of theses classes:
- Puncher (focus in gloves),
- Kicker (focus in socks),
- Pugilist (focus in combos like the actual fighters, and uses socks/gloves),
- SkyFighter (focus in dials, the shells of skypea).
Warrior
When the warrior reaches an especific level, he can choose in one of theses classes:
- Swordsman (focus in swords),
- Heavyman (heavy weapons like hammers, murakumogiris),
- SkyWarrior (focus in spears with heat dials, like shura),
- Streetman (focus in baseball bats).
Shooter
When the shooter reaches an especific level, he can choose in one of theses classes:
- Slinger (focus in slingshots),
- Gunslinger (focus in pistols),
- Fireman (focus in rifles) e
- Half-Cyborg (focus in robotic arms, that shoots lasers and have munitions of soda).
-> Haki/Mantra (or other name)
Physic Mantra (Armament Haki)
2 techniques:
- One that cover the whole body and adds defence like this
- And one that cover the weapons and adds strength like theses
Vision Mantra (Observation Haki)
1 technique:
- When activated, and when the user takes hit, he automatically teleport to back of the target and recieve 0 damage.
- Huge cooldown.
Sorry about my bad english, I'm Brazillian and I'm not fluent in english yet.
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.